There are often game sound effects, music and, in the 2010s, voice actor lines which come from loudspeakers or headphones.Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.In the 2010s, the video game industry is of increasing commercial importance, with growth driven particularly by the emerging Asian markets and mobile games, which are played on smartphones.As of 2015, video games generated sales of USD 74 billion annually worldwide, and were the third-largest segment in the U. entertainment market, behind broadcast and cable TV.The game was featured in the 1973 science fiction film Soylent Green.
There are also games listed that we expect to launch in 2017.
Douglas for the EDSAC in 1952; Tennis for Two, an electronic interactive game engineered by William Higinbotham in 1958; Spacewar!
, written by MIT students Martin Graetz, Steve Russell, and Wayne Wiitanen's on a DEC PDP-1 computer in 1961; and the hit ping pong-style Pong, a 1972 game by Atari.
Specialized video games such as arcade games, in which the video game components are housed in a large, typically coin-operated chassis, while common in the 1980s in video arcades, have gradually declined due to the widespread availability of affordable home video game consoles (e.g., Play Station 4, Xbox One and Nintendo Wii U) and video games on desktop and laptop computers and smartphones.
The input device used for games, the game controller, varies across platforms.